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Marty O'Donnell and his creative partner, Mike Salvatori, had a successful commercial music studio in Chicago in the 1990s. A series of unlikely…
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Golem, created by Highwire Games and released in November, has been one of the most-anticipated VR games in recent years. The game puts the player in the…
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Every composer approaches writing music differently, and few are willing to share their earliest sketches, but that's exactly what Marty O'Donnell has…
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To generate excitement about its new game, Destiny, still in development, Bungie Studios had the idea of creating a musical prequel to give players an…
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Writing music for games is a dream that Nikola Jeremic has worked very hard to achieve. After winning several music and audio design competitions, and…
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More than four years after it was finished, Music of the Spheres, the prequel suite for Bungie Studios' game Destiny by Martin O'Donnell and Michael…
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How do you write music for a game that doesn't exist? That was the challenge Marty O'Donnell took on by writing a musical prequel to Highwire Games'…
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After performing on many game and film soundtracks, cellist Tina Guo has just released her own collection of iconic game themes: Game On! In our…
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As Destiny, the epic adventure from Bungie enters its third year with the Rise of Iron expansion, composer Mike Salvatori says the music has expanded as…
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While he's working on music for his new video game, composer Marty O'Donnell is turning to Eric Satie for inspiration. We'll enjoy the three Gymnopedies…