Esports Take Their Place In Collegiate Tournaments As Pandemic Rages
SUNY Chancellor Jim Malatras congratulated six different college teams in New York that won championships in the inaugural SUNY Esports League season. College students competed in virtual tournaments by playing video games.
The state’s university system partnered with the esports platform, LeagueSpot, to launch the first-ever system-wide esports league, as the COVID-19 pandemic restricted traditional sports activity this year.
The 2020 fall season connected more than 1,000 players on 342 registered teams from across 45 SUNY colleges and universities.
Malatras said esports has “broken down barriers and connected students” during a difficult year.
An eight-week season of competition is planned for the spring semester.