As part of this summer's Game Developers Conference, composers and audio designers Gina Zdanowicz and Spencer Bambrick of Serial Lab Sound presented a session on how they created a terrifying soundtrack and audio for the cult hit game Evil Nun on a microscopic budget.
Because their budget was so small, Gina and Spencer whittled down their ideas to make use of a limited number of musicians, and Gina roped in her nephew to provide the sound of breathing as the player is being hunted throughout a school by the Evil Nun of the title.
In our conversation, they also offer some really helpful suggestions for would-be composers and sound designers who want to move their careers further along.
Episode tracklist:
tracks composed by Spencer Bambrick
Evil Nun: Chase Stinger I; Evil Nun; Chase Stinger 2; Corporal Punishment
Subscribe to Music Respawn whever you get your podcasts and never miss an episode!