Music Interviews

Conversations with the performers, the conductors, the composers and other people instrumental in creating today's live and recorded classical music. 

bonusstage.co.uk and Rhino Games

Mythgard, created by Rhino Games, imagines a world where Greek and Norse mythological characters collide in a gritty cyber-punk environment centuries in the future. For soundtrack composer John Robert Matz, the game offered the perfect combination of fantasy-ispired music combined with a wash of retro synth sounds.

Xbox One HG+Q

Composers Leo Birenberg and Zach Robinson always felt that Cobra Kai, now on Netflix, would make a great game, and they got their wish when developer Flux tapped them to create a soundrack for a game inspired by the series. Cobra Kai is set 34 years after the beloved film The Karate Kid, complete with many of the original actors. For the soundtrack for Cobra Kai: The Karate Kid Saga Continues, Leo and Zach referenced some of the games they loved growing up in the '80's and '90's to give the music a fun, period sound. 

Treyarc.com and Wccftech

Composer Jack Wall says for him the most important quality of Call of Duty's Black Ops series is that it's cool, and you should feel cool playing it. Call of Duty Black Ops - Cold War, created by Treyarch  Studios is the fourth Black Ops game Jack has scored.  He used the game's setting in 1981 as the inspiration for a cool, tension-filled soundtrack. 

Gaming Bolt, Ubisoft

In Immortals Fenyx Rising, created by Ubisoft, Typhon has taken away the Greek Gods' immortal powers, and in a bet with Zeus, Prometheus believes that a mere mortal, Fenyx, will be able to restore the powers Typhon has stolen. Soundtrack composer Gareth Coker says it was a fantastic experience to work with the developers at Ubisoft to create a score that fits the fantasy feel of the game, while including traditional Greek instruments for color.

wccftech

This summer the Videri String Quartet launched a competition, Quarantets, as a response to the COVID-19 pandemic and their separation from each other as performers.  The competition solicited string quartet arrangements of music from video games that were set in a post-apocolyptic world, or other circumstances in which life suddenly changed.

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