interview

bethesda.com

Listening to a live orchestra perform music from your favorite video game can bring back great memories. Or, with the performance on June 13 by the National Video Game Orchestra of Wales, give you a sneak peak into music for a game that isn't even released yet!

www.bendstudio.com

With its setting in Oregon's High Desert and mountains, and its complex main characters searching to be reunited, Days Gone, by SIE Bend Studios isn't a typical post-apocalyptic game. Composer Nathan Whitehead told me that both the setting and love story, even bringing a shred of humanity to the infected Freakers, all gave him plenty of ideas for his soundtrack. 

As a newly-signed artist to Sony Masterworks, Inon Zur's first project is Into the Storm, an album of songs inspired by the fantasy world of his music for Dragon Age

As he told me, the album is dedicated to his fans, and they'll find the music on the album both welcoming and familiar.

inklestudios.com

Solving the mystery of a missing scholar and decrypting an ancient language are just two threads of the complex, open-world game,  Heaven's Vault, created by Inkle Studios.

ubisoft.com

As the in-house composer and sound designer at Ubisoft Sofia, Elitsa Alexandrova had a dual challenge of getting the sound design and music exactly right for two recent Assassin's Creed games: Origins: Curse of the Pharaohs and Rogue.

I caught up with her after her session at the Game Developers Conference in San Francisco, in which she explained how her music gives a sense of time and place to the settings of both games: ancient Egypt and 18th century France.

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